Please, change device orientation to portrait

by Iurii Milovanov Oct 16, 2019

IoT, VR, AR, XR, AI & ML Software Development

Software Testing Using AI

AI bringing a new dimension to software testing.

by Oleksii Bilogurov Sep 25, 2019

IoT, VR, AR, XR, AI & ML R&D

The Future Is Written with Qt

The one common factor among all devices is the need for software—fast in development, cost-effective in design, cross-platform, and delivery of a seamless user experience across all devices. Qt framework fits all these criteria.

by Taras Kovalchuk Jul 15, 2019

IoT, VR, AR, XR, AI & ML Retail

Preparing for The AR Disruption in Retail

Discover how AR can heighten the customer experience in retail.

by Vladyslav Tsybul’nyk, PhD Jul 02, 2019

IoT, VR, AR, XR, AI & ML R&D

Unlock Your Face

How biometric identification can help to prevent fraud.

by Chip Plesnarski Jun 12, 2019

IoT, VR, AR, XR, AI & ML Media & Entertainment

Be Ready for IoT in Media

IoT holds great potential for prepared media and entertainment companies.

by Zoriana Doshna, Pavlo Marechko Apr 23, 2019

Healthcare IoT, VR, AR, XR, AI & ML R&D

Precision Medicine: Speeding The Go-To-Market Strategy

As healthcare becomes ever more personal to the patient, future precision treatments will pave the landscape for advancements in care.

by Rich Herrington Apr 18, 2019

Healthcare IoT, VR, AR, XR, AI & ML

A Personalized Approach to Medicine? Yes, Please.

The healthcare revolution to medicate by individual genetics has begun.

by Rich Herrington Feb 13, 2019

Healthcare IoT, VR, AR, XR, AI & ML

Be Smart About Healthcare AI

Leverage AI for value-based healthcare, but avoid these common mistakes.

by Taras Kurnytskyi Jan 29, 2019

IoT, VR, AR, XR, AI & ML R&D

FPGA Development (Using OpenCL)

Take a closer look at why FPGA is so popular, how to improve the development process using OpenCL, and how SoftServe benchmarked using Cyclone V.

by Taras Kovalchuk Nov 23, 2018

IoT, VR, AR, XR, AI & ML

XR Haptics, Tracking, and Trends

What to expect in the future of augmented, virtual, and merged reality.

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